The Druid

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Updates to the "Roles of the Druid" section 07/30/06y Grey Lord Brennan.

 

Introduction

 

As we have several up and coming Druids, I figured I'd pass on some things that I have learned to assist in making you a better Druid, and being a very useful addition to a group.

You will see (or probably have already seen) the statement that the Druid is a "Jack of all trades, but master of none"...implying that the Druid can fill many roles, but not that well. While this is true to some extent, a well built Druid, and well played Druid can often outperform in many roles. The key is knowing what your role is, as well as knowing what you are capable of, and what your limitations are.

Choosing Your Role


Before building your Druid (i.e. spending your talent points), you will need to review what each talent does, and decide on how you want to play your Druid. Do you want to concentrate on damage output...do you want to cast nature/damage spells, or concentrate on healing...or try to build a balance between them? In deciding what you want, you will find that you will likely not be able to have everything that you want, and must compromise.

Ok...you have now decided on what kind of Druid you want to be. You will slowly spend your talent points (as you level) and work towards the ultimate goal...your vision of your Druid. So...how do you play your Druid?

When completing quests solo, you can do whatever you want, what you find enjoyable, regardless of how long it takes to do the task, or how many times you visit the graveyard. In a group however, it is a different story...especially if you want to be a valued member of the group, and invited back.

As a Druid, you can fill several roles: The role of Main Tank or Off Tank, the role of DPS, or the role of Healer (this is the most common). Know what role is expected of you in the group. If you are not comfortable with this role, discuss it with the group, and if necessary decline from the group.

Roles of the Druid


The Main Tank/Off Tank: This role is normally only filled if you are a Feral Build (i.e. have most of your talents in the Feral Talent Tree). Your job will be to engage the mobs, and hold aggro as the group kills the mobs. Your role is NOT to deal large amounts of damage, but rather to take the damage from the mobs, and ensure they stay away from the healers/mages (cloth wearers). In this role, you are dependent on the healer keeping you alive. Do NOT shapeshift to caster and try and heal yourself...it will not work, and you will die (and most likely the group as well). If you haven't already guessed...the Tank or Off tank role will be done in Bear or Dire Bear form.

 

Feral Druids are known to be just as good at tanking as warriors.  Some argue this is due to the Feral Druid knowing how to tank better then most 2-handed warriors.

 

Also, if you are a Feral Druid, be sure to announce this fact to any group you are getting into as most groups expect you to be a healer by default.

The DPS role: In this role, you primary purpose is to do damage, either in Cat form, or Caster form. Which form will depend on how you have spec'd yourself.

The Healer role: In this role, you will stay in caster form, and only cast heals, debuffs, remove curse, remove poison, etc. You will NOT cast damage spells (i.e.. No Moonfire/starfire, no Wrath, etc.) You must ensure you have sufficient mana for the entire fight, so conserve mana, and heal smart.

 

You should be aware that in instance groups and especially at high levels, this is what everyone is going to expect you to do. Nothing turns a group mood sour faster than a druid that doesn't like to heal.

 

However, you must consider that you have a 30 minute rez timer.  If you are the only rezzer this could cause a group to fall apart (figuring that more then one person dies in a brief amount of time).  Druids also lack a quick heal like Priests have, so you must be on your toes.

Equipment


I also want to discuss equipment a little bit. As you level, you should be collecting at least 2 or 3 sets of equipment/armor for your potential roles. For your Feral roles, you will require Strength/Agility/Stamina gear, with as much armor as you can get. For your caster/healer roles, you will require Intelligence/Spirit/Stamina/+healing gear, to provide you with the largest mana pool possible, most efficient healing, and good mana/health regeneration.

If you read any of the Druid forums, you may see various posts where Feral Druids have 5000+ health and 10,000 Armor. Yes the numbers are correct. You must remember that for Dire Bear form, and the appropriate talents, your base "caster" armor is multiplied by 3.6X to get the Feral Armor Equivalent. So, if you can get around 3000 armor in caster form, it will equate to about 10,000 in Dire Bear form.

In addition, it is quite possible for a Druid to have 7500+ mana in caster form. This will rival other caster types mana pools. Drallanon, in his Intelligence gear, with Raid Buffs has 7664 mana! (and he is Feral spec).

Know Your Limitations


Lastly, you will need to know your abilities, and your limitations. A Druid is difficult to kill one on one, however if he gets swarmed, he dies real quick...just like any other player. A Druid can resurrect another player...but only ONCE every 30 minutes, and only if he has the appropriate reagent (seed). If party members die during a battle, and you are required to rez one, please rez someone that CAN rez the rest of the group...Your Resurrect spell can also be cast in combat (the only one that can), and can save your group from a wipe if used appropriately. If your party is starting to die during a big battle, you must decide if the party can be saved from a wipe if you use your resurrect, or if the situation is hopeless. If the battle can be won, you can opt to combat rez a key party member, or wait till after the fight to do the rez...the call is yours. If the fight is hopeless...take your death along with everyone else, and come back to try again.

Closing


I hope I have provided a bit of direction/suggestions for you...I by no means know everything, but I wanted to share some of my observations and knowledge with you. If you have any questions, please ask...either here on the boards, or in game.

I hope this was useful.

Grey Lord Brennan

 

Contributions by Templar Kaihawk, Templar Errochis, Knight Nioclas

Editing by Templar Sturn